Rules
The following rules are in place to ensure a fun time for all customers. Many of the rules are regarding safety. Violation of any rules regarding safety may result in a warning or being asked to leave without a refund. Please read the rules thoroughly and don't be afraid to ask us any questions regarding the rules.
Track Rules
- Vertigo Raceway, LLC will not be held liable for accidents, damage, or injuries to you or your property. You are required to sign a release of liability waiver before operating any r/c car on the premises. Follow the rules set in place to keep accidents to a minimum.
- All persons driving must pay. Any person who has not paid cannot drive a r/c car on the premises. You will get a stamp on your hand once paid. You are welcome to leave and return within the same day.
- Drivers must check-in at the shop to pay and receive a frequency clip.
- If your frequency is being used on the premises, you must wait until the frequency becomes available or change frequencies.
- Do not drive your r/c vehicle outside of the designated tracks. Doing so will result in a warning and may lead to you being dismissed from the premises. This includes the parking lot and concrete slab.
- No alcohol or illegal drugs allowed on the premises. You will be asked to leave without any warning for this violation.
- Refrain from using foul language.
- Closed toe shoes are required by all r/c car drivers.
- No personal air compressors during races.
- Do not leave children unattended. We will redirect your children if they are getting something they shouldn't and ask you watch them better.
Race Rules
- Racing will be fun, enjoyable, and sportsman-like if you follow the following rules:
- Attend driver's meeting before the race.
- If you race, you must marshall the race immediately following your race. The last race marshalls the first race. If you cannot marshall, it is your responsibility to find a substitute and report your substitute to the race director.
- If you jump lanes, make your way back into your last driven lane. If you cannot get back on it yourself, a marshall can place you back in the correct lane.
- If you hit another driver and cause them to wreck, take a courtesy pause. The race director may call for you to take a pause for jumping lanes or hacking.
- Qualifying rounds are IFMAR style; you are racing yourself to see how many laps you can get in during the race. Most races will have 3 qualifying rounds, but can vary based on time and track conditions.
- Main races are timed start out of the pit lane.
